I can't figure out for the life of me how to import a class declared, defined and implemented within a dll into a host app using any GNU build systems. The two compiler suites I have are Dev C++ and the newer Code::Blocks.
Importing Data Using declspec(dllimport); 2 minutes to read +1; In this article. In the case of data, using declspec(dllimport) is a convenience item that removes a layer of indirection. When you import data from a DLL, you still have to go through the import address table. And, of course, I want to reuse this code in C#. There is no 'direct' way to call unmanaged code, so you must inform the compiler about it. More specificially, you must tell the compiler about what you want to call, how you want it called, and where its needed code is located. Referencing the ADO Libraries In a Visual C Application.; 2 minutes to read; In this article. ('EOF', 'EndOfFile') To use ADO MD or ADOX, you must import msadomd.dll or msadox.dll, by using the syntax above. Backward Compatibility. To use any earlier version of ADO, replace msado15.dll above with one of the following type. DLL Import Redirection in Windows 10 1909 While poking around in NTDLL the other day for some Chrome work I noticed an interesting sounding new feature, Import Redirection. As far as I can tell this was introduced in Windows 10 1809, although I'm testing this on 1909.
I have no problem with this using any Microsoft products that I have. The two Microsoft products I have are Visual C++ 6 and eMbedded Visual C++ 4.0.
I want to write a dll in C as a class library and call it’s methods in a C# program. Note, with the VS 2010 C Express edition there is no MFC DLL. I have to put my methods in a C class and compile it to a DLL using the Class Library option. Again, how do I call those C methods in C#.
Below is a simple test dll & host app to show my difficulty, along with Compile Log tab and Compiler Tab from Dev C++ (The CodeBlocks errors are exactly the same). The dll - dllCBox - just creates and exports a simple class to calculate the volume of a box. The host app simply tries to import the class, declare a CBox, and output its volume. Note that this is just a test case I put together to concisely show the problem. In the real situation I create a String class of my own within a dll where I create several grid custom controls. In the host that creates instances of the custom controls I also have access to my string class. This architecture is something I use to good advantage frequently, rather than implementing the same string class in the dll & the host app, which would be wasteful. Anyway, here is the example...
Here is a simple Host app that just uses the CBox class to get the
volume of a 3 by 4 by 5 box...
volume of a 3 by 4 by 5 box...
Here is output from either VC++ 6 or Windows CE eMbedded VC++ 4.0 on Handheld. There it works like a charm. The
mechanism there is to tell the IDE that the host project is dependent on the dll project.
mechanism there is to tell the IDE that the host project is dependent on the dll project.
/*
//Output fro VC++ 6 or on handheld with eMbedded VC++ 4.0
//Output fro VC++ 6 or on handheld with eMbedded VC++ 4.0
Called CBox() Constructor
box1.Volume()=60.000000
Called CBox() Destructor
Press any key to continue
*/
box1.Volume()=60.000000
Called CBox() Destructor
Press any key to continue
*/
Dev C Dllimport Online
With either of the GNU compiler suites (Dev C++ or CodeBlocks) there is an option to specify 'parameters' to the Host app build. With Dev C++ you go to the 'Project' menu and execute 'Project Options'. That brings up a dialog with tabs and if you choose the Linker tab you can add the proper export lib from the dll which you wish the host app to link against. libdllCBox.a is what is produced by Dev C++ & CodeBlocks using the GNU compilers. Below are the error messages from Dev C++. The ones from CodeBlocks are about the same....
Compile Log Tab
Compiler: Default compiler
Building Makefile: 'C:CodeDev-CppProjectsdllCBoxMakefile.win'
Executing make...
make.exe -f 'C:CodeDev-CppProjectsdllCBoxMakefile.win' all
Compiler: Default compiler
Building Makefile: 'C:CodeDev-CppProjectsdllCBoxMakefile.win'
Executing make...
make.exe -f 'C:CodeDev-CppProjectsdllCBoxMakefile.win' all
g++.exe -c Main.cpp -o Main.o
-I'C:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include'
-I'C:/Dev-Cpp/include/c++/3.4.2/backward' -I'C:/Dev-Cpp/include/c++/3.4.2/mingw32'
-I'C:/Dev-Cpp/include/c++/3.4.2' -I'C:/Dev-Cpp/include'
-I'C:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include'
-I'C:/Dev-Cpp/include/c++/3.4.2/backward' -I'C:/Dev-Cpp/include/c++/3.4.2/mingw32'
-I'C:/Dev-Cpp/include/c++/3.4.2' -I'C:/Dev-Cpp/include'
![Dev C++ Dll Import Dev C++ Dll Import](/uploads/1/2/6/1/126183708/830084233.jpg)
g++.exe Main.o -o 'Boxes.exe' -L'C:/Dev-Cpp/lib' libdllCBox.a
Main.o(.text+0x81):Main.cpp: undefined reference to `_imp___ZN4CBoxC1Eddd'
Main.o(.text+0x95):Main.cpp: undefined reference to `_imp___ZN4CBox6VolumeEv'
Main.o(.text+0xbe):Main.cpp: undefined reference to `_imp___ZN4CBoxD1Ev'
Main.o(.text+0xea):Main.cpp: undefined reference to `_imp___ZN4CBoxD1Ev'
collect2: ld returned 1 exit status
make.exe: *** [Boxes.exe] Error 1
Execution terminated
Main.o(.text+0x95):Main.cpp: undefined reference to `_imp___ZN4CBox6VolumeEv'
Main.o(.text+0xbe):Main.cpp: undefined reference to `_imp___ZN4CBoxD1Ev'
Main.o(.text+0xea):Main.cpp: undefined reference to `_imp___ZN4CBoxD1Ev'
collect2: ld returned 1 exit status
make.exe: *** [Boxes.exe] Error 1
Execution terminated
Compiler Tab
[Linker error] undefined reference to `_imp___ZN4CBoxC1Eddd'
[Linker error] undefined reference to `_imp___ZN4CBox6VolumeEv'
[Linker error] undefined reference to `_imp___ZN4CBoxD1Ev'
[Linker error] undefined reference to `_imp___ZN4CBoxD1Ev'
ld returned 1 exit status
C:CodeDev-CppProjectsdllCBoxMakefile.win [Build Error] [Boxes.exe] Error 1
By the way, I noted from the above Make file that the apparent linker line was...
-L'C:/Dev-Cpp/lib' libdllCBox.a
and that got me to wandering what directory the linker was looking to find libdllCBox.a, so I pasted a copy of it right in the compiler's lib directory along with all the other compiler libs, but it didn't do any good.
Also, I might point out that the above techniques I've described of adding the export lib from the dll to the parameters list box under Linker Settings works fine in Dev C++ or CodeBlocks when it is simple functions being exported from the dll; however, it most
certainly doesn't work for exporting classes and that is why I'm asking. I simply don't know how to do it. I expect its some little simple thingie/setting somewhere, and I'd love to know what it is. Can anyone help me with this?
certainly doesn't work for exporting classes and that is why I'm asking. I simply don't know how to do it. I expect its some little simple thingie/setting somewhere, and I'd love to know what it is. Can anyone help me with this?
I did a search here at daniweb and came with some discussion of this issue with regard to Microsoft compilers, but didn't find anything about the GNU stuff. Here is that link...
Exporting Class From dll
Dev C Dllimport 2017
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Dev C++ Online
Ancient Dragon5,243
Export C++ Class From Dll
why is that class declared extern 'C' ? C programs can't call c++ classes, to that declaration is pointless.